The secret to getting helpful feedback is to give people clear, helpful, non-leading prompts. This goes for pretty much every kind of feedback you need, from employers, that dinner you just had, that hot fanfic you just wrote, or, because I’m writing it here, RPGs.
Here are some of the things I want to hear when I’m requesting feedback:
- The BEST thing about the character creation was __
- The most challenging thing about understanding the rules was __
- One thing that [your game here] could do differently—especially when it comes to [this part]—is __
- If [your rules here] could figure out how to ___, it would be tremendously helpful and would make the game more awesome.
- In the future, I see myself playing your game in [this situation] __ (like a convention, or a long-term campaign)
- I’m impressed by the way [your game here] handles problems/themes like __
- To prepare to run the game, a few things I’d recommend that the GM learn / practice / get more experience with would be: __, __, and __
- If somebody asked me to describe your game’s personality in three words, I’d say: __, __, and __
- If somebody asked me, “What does [your game here] bring to the genre,” I’d say: __
- This part of [your game here] didn’t make any sense to me: __
This is a lot better than just saying, “What feedback do you have?” It gives you a place to start, and if someone just asks you that question, think about answering these questions anyway.